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Toki Tori 2+ Patch 8 Download

  • neynetnupuchati
  • Sep 11, 2019
  • 7 min read

Updated: Mar 11, 2020





















































About This Game Five Ancient Frogs, scattered across the countryside, send a telepathic message to Toki Tori. It’s hard to see how this young chicken could help them destroy the floating crystal endangering everything… but he’s their only hope.Toki Tori 2+ may look cute, but it’s a challenging puzzle adventure game. Whistle and stomp are the only moves you need to solve increasingly complex puzzles, as you go anywhere, anytime on a lush forest island.A unique take on the Metroidvania formula: progress by exploring, observing and experimentingMeet strange critters, study their behaviour and manipulate them with your whistle and stomp movesFind the Ancient Frogs and destroy the crystal at the heart of the islandWhistle songs for special abilities, including rewind and fast travelUse the in-game camera and snap creature pictures to complete the TokidexPush the game’s mechanics to their limits to find 100s of golden wingsSteam featuresLevel editor: create and share levels through Steam Workshop38 AchievementsFor PC & Mac using SteamPlay 7aa9394dea Title: Toki Tori 2+Genre: Adventure, Casual, IndieDeveloper:Two TribesPublisher:Two TribesRelease Date: 11 Jul, 2013 Toki Tori 2 Patch 8 Download Unique and UnderratedFrom all the puzzle games I have played (2D and 3D), this is the only one Ive seen that instead of giving you many tools, items, and\/or powerups to progress, it just gives you 2 basic actions but with the ability to interact with the world and its creatures in hundreds of different ways. Also, its up to the player to think how the mechanic works, and feels extremely rewarding when you figure out the solutions by yourself. That : Aha! , or Eureka! moment you get after a long time thinking how to interact with your surroundings and solve a puzzle just makes me feel super good. I wasnt going to play this game because I thought it was just more of toki tori 1, and I didnt like the first game's casual, closed level design. This one is an interactive open world 2d puzzle platformer. If Two Tribes have gotten a better publisher, Im pretty sure this game would have sold way better. Its a gem.. For quite a while, I wasn't sure whether I was going to give this game a thumbs up or a thumbs down. On one hand, it's a very charming game with some interesting and at times challenging puzzles. On the other hand, it is absolutely nothing like what I was expecting after having played the first Toki Tori game.The first Toki Tori involved you using a variety of gadgets to solve puzzles in a small area. Your goal is to gather eggs, of which there are a known amount in every level. It was a fun, challenging puzzle game and I wanted more.Toki Tori 2+, now... You don't have any gadgets. In fact, the only two abilities you have are to sing and to do a ground pound, neither of which were in the first game. Those are the only two things you will use to solve every single puzzle in the game.It's also a pseudo-Metroidvania map style now. I say "pseudo" because you don't really gain new abilities to unlock new areas. You can access any part of the game from the very beginning, just so long as you know what to do. Not necessarily a bad departure.There are no tutorials. At all. You have to figure out everything on your own. And I have to wonder why they left out anything explaining the basic functions of the game. Tori 1 had a single tutorial level for each new gadget you used. Here, there's no dialogue or explanation of anything. Even in the pause menu, you have several icons and you have to figure out what they mean for yourself.In Toki Tori 1, you had the clear goal of finding all of your eggs to complete a level. In Toki Tori 2, I'm not sure what exactly you're gathering or why. Instead of eggs, you're gathering... something. They're yellow shiny things, but I don't know why you need to get them. Actually, after playing six hours of the game, I'm still not even sure if gathering the somethings actually has an impact on the game, apart from a sense of completion. There's also no indicator for how many somethings you've found or haven't found, so if I was going for full completion, I would have no way of knowing how many I'd missed. I cared about gathering eggs because they helped me finish a level. Here, I don't even know what I'm gathering, much less why, so why should I care?That sort of brings me to another point. Without any sort of guidance, I have no idea what to do or why to do it. Even open world games like Skyrim or KOTOR gave you an idea of what to do. With Toki Tori 2+ I've just spent hours wandering around the world map (after figuring out how to use it - which I needed a walkthrough to figure out), solving puzzles, and looking at the pretty visuals. It all feels rather pointless if the entire end result is just that you see more scenery.That being said, the game is very charming. It's a very interesting world and there are some beautiful settings. The puzzles also can be very interesting, if a bit repetetive (there's only so many times you can get a frog to cough up a bubble before you're just going through the motions). I wouldn't say I hate the game, just that it's not at all what I expected based on the first game and that I'm a bit confused why they decided to change, well... everything.As the sequel to Toki Tori 1, I do have to say that I was a bit let down. Change in a sequel is good, but you do have to keep enough the same that it's at least recognizable as a sequel. However, as a standalone game, my only real complaint would be that without anything to explain what we're doing or why, there's no purpose. Apart from that, it's still a fun game. Perhaps for that reason, I'll give it a thumbs up. However, if you're planning to buy this because you liked the first game, keep in mind that it won't be similar at all.. I regret not playing Toki Tori 2 sooner. I remember when it first launched on the Wii U, during the system's first big drought in 2013. Back then, despite having a lot of time in my hands and not much to play on the console, I let it go. Then I got it in a bundle for Steam, and once again, didn't play it for years. I had played the first Toki Tori and mistakenly assumed the sequel would be more of the same.When I heard Toki Tori 2 was actually a metroidvania, my interest grew. Regardless of that, I still had cold feet. There's something about the game's pre-rendered visuals that always made it look kinda cheap. I also thought it would be more of a chore than anything else, like many other metroidvanias that fail to play to the genre's strengths.Then I finally played it and it really grabbed me. The presentation, which had always seemed so unappealing, came to life in a glorious way when I booted the game. It's GORGEOUS. It's a really weird art style, in that it doesn't sell well, but looks great when you're actually playing. Music and sound design also make a great job of immersing the player in Toki Tori's wonderful world, without ever getting repetitive.There are so many elements populating the screen, everything looks so much alive. Actually, that's Toki Tori 2's main catch: YOU CAN SEQUENCE BREAK THE HELL OUT OF THIS GAME. All the tiny animals you initially think of as mere set dressing are meant to be interacted with, you might just not know it at the time. Midway through the game, you happen to come back to the very first screen. Up to that point, Toki Tori 2 gently teaches you about its surprisingly deep mechanics through great level design. Now you're are able to truly see it with new eyes. That bird over there? You can call it by chirping, make it grab that little animal and feed it to that frog so that you can go up that ledge. Those fireflies? Make sure they follow you, you're gonna need them.You don't ever get new items or power-ups. The only thing preventing you to venture out in any direction at any given time is your knowledge of how the game works, and it makes a great job at teaching you that. That alone makes Toki Tori 2 extremely replayable as well, since not only will you want to try new paths in a different order, but the game's puzzles are not only deep enough to lock collectibles away during the first time you play them, but also so much fun you're gonna want to give them another try just for the sake of it.It all comes together so tightly that, like I said, I regret not playing it sooner. The game's inability to sell well when it should have actually bankrupted Two Tribes' developing arm, and the upcoming Rive is going to be their last game. Maybe it would have helped if the media had made more noise about this game back when it first launched. Maybe it would have helped if I hadn't been so skeptical as well. Toki Tori 2 is a truly underrated gem and if like me you're a fan of great level design, do yourself a favor: PLAY IT ASAP!. Suprisingly well executed puzzle game with slight platforming elements. It is actually one of a kind puzzle-exploration game. Imagine Metroid, where You can progress not because of new abilities, but because of the knowledge You earn by visiting new places, which allow You to solve puzzles You encountered earlier.Challenging to complete the story, but collecting all the collectibles is close to insane task, highly recommended ;). A fantastic, lighthearted, open-world (ala Metroid) puzzle adventure game. No hand-holding; rather than granting you new abilities, you start with everything you need to solve every puzzle from the beginning, learning new ways of interacting with what's around you as you go. A game that's hard not to love; highly recommended.

 
 
 

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